Gameplay · Spotted Grand Theft Auto VI: An Extended Look, August 27 2026
Combat
Bullet time returns, enemies have targetable weak spots at the head, hands and joints, and hand-to-hand fights now include a dedicated dodge. All three were confirmed in the Extended Look on August 27 2026.
The Extended Look on August 27 2026 confirmed three changes to GTA 6's combat over GTA 5. Bullet time is back, slowing the action during firefights to allow more deliberate targeting. Enemies also have distinct weak spots: the site's own breakdown of the Extended Look named the head, hands, and joints as targetable locations, adding a layer of precision to gunfights that GTA 5 did not offer in free roam.
Hand-to-hand fighting includes a dedicated dodge, which GTA 5's melee did not have. Whether the dodge is activated on a timing window, tied to a held button, or integrated with a lock-on system is not shown clearly enough in the Extended Look to confirm. How bullet time is triggered, whether it is player-activated or contextual, and what the specific effect of hitting each weak spot is are all unconfirmed until launch.
What we know
- Bullet time confirmed in the Extended Look on August 27 2026
- Enemies have targetable weak spots at the head, hands, and joints
- Hand-to-hand combat includes a dodge, which was absent from GTA 5
- How bullet time is triggered and what individual weak spots do are unconfirmed
Frequently asked
Does GTA 6 have bullet time?+
Yes. The Extended Look on August 27 2026 confirmed bullet time returns. How it is activated and exactly how it slows the action are not shown in enough detail to confirm.
Are there weak spots in GTA 6?+
Yes. The Extended Look confirmed that enemies have targetable weak spots at the head, hands, and joints. The specific effect of hitting each location is not confirmed.
Can you dodge in GTA 6 hand-to-hand fights?+
Yes. The Extended Look on August 27 2026 showed a dodge in hand-to-hand combat. GTA 5 did not have a dedicated dodge in melee. How it is triggered is not confirmed.